Showing posts with label Facebook. Show all posts
Showing posts with label Facebook. Show all posts

Thursday, June 9, 2011

Funny or Die's Recipe for Success: Great Content, SEO & Social Media - Patrick Starzan, Funny or Die


Core to any good video content strategy is a blend of ingredients that compel and engage viewers to discover and share your content. You can have the most compelling content in the world, but if people aren't aware of it and can't find it easily, it won't make any difference. According to Patrick Starzan, Vice President of Marketing and Distribution for Funny or Die, its recipe for success is a combination great content, search engine optimization and social media. I caught up with Starzan at the Online Video Platform Summit where he discussed how Funny or Die developed its content strategy and some of the common mistakes publishers make with online video.

Funny or Die is both a video content site and brand focused on funny videos, and since its founding in 2007 by Will Ferrell, Adam McKay and Chris Hench, it has become one of the top destinations for comedy on the web. It's known for celebrity-driven comedy and has a steady stream of topical viral hits, including its most viewed video, The Landlord, with over 76 million views that features Ferrell, McKay and McKay's two-year-old daughter Pearl who plays the foul-mouthed landlord that berates Ferrell for overdue rent money. Other celebrities are featured regularly in Funny or Die exclusives, such as Zach Galifianakis' hilarious web series Between Two FernsThe October/November 2010 issue of Streaming Media magazine features an in-depth cover story on Funny or DieThe Art and Science of Funny or Die - Streaming Media Magazine, that chronicles the rise and success of the popular comedy website, which Streaming Media editor Eric Schumacher-Rasmussen calls, "a shining example of marrying the best of Hollywood to the best of Silicon Valley."



Starzan says:
"For us, social media has been a core part of how we get our content discovered, and it's something we've working on for years."
How Funny or Die got there, Starzan says is that:
"Everything starts by defining your KPIs (Key Performance Indicators) and your metrics and what's important for your company's success. So we did that and we went out and developed a content strategy, separately for each of the platforms, understanding that the type of person on each platform is consuming and engaging in content in different ways. We really follow a strategy of building social capital, trying to give more than we get, trying to interact with the user, trying to give them a platform for access to Funny or Die, but also a platform where we can celebrate who they are."
Starzan says the Funny or Die team spends a lot of time working on their content strategy, about eight to nine hours a day on each of the platforms, because they feel that users are more engaged with content they want to watch.
"After your content strategy," Starzan suggests, "you start with your acquisition strategy and figure out how to target more people to come to join each of your platforms."
For many brands, the question of whether or not to drive traffic to its own site rather than establishing a presence on YouTube is quite common. For Funny or Die, its content strategy was to first establish its brand and then go to YouTube.

As Starzan explains:
"For us, coming out of the gate we really wanted to establish Funny or Die as a brand and we took a very walled garden approach. So we really wanted to control the experience and optimize the experience to out users, until we felt we had a brand that had a solid foundation. We didn't want to dilute it by actually going out and doing a lot of distribution, especially with YouTube. Once we felt we had that brand equity, that's when we went to YouTube and established a windowing strategy of our content over on YouTube, because obviously YouTube has a huge, huge audience."
Funny Or Die's photo: This is our new social media expert: Robobot.
Starzan says though that YouTube distribution hasn't cannibalized its brand or the video views on its own website and sees about the same amount of consumption on YouTube as on its our own site.

So for Funny or Die, it's now about exposing its brand to the largest audience. But as Starzan notes, a lot of Funny or Die's traffic comes from search and they've done a lot of work optimizing their video players and the specific type of keywords. Direct traffic though continues to grow as Funny or Die has become more of an established brand. But by far, social media has been one of its critical success factors for audience building and has a presence on FacebookTwitter, Tumblr, StumbledUpon, Reddit, and so on, which are all places that people can search and discover Funny or Die's content.

By the numbers, Funny or Die's social media presence continues to prove successful by doubling its number of followers in the last six months, with 2.2 million Twitter followers and with 938,749 Facebook fans (but more than 3 million Facebook fans along with co-founder Will Ferrell), 40,000 followers on Tumblr and 468,306 subscribers to its YouTube channel. The website is also getting 2,000 “Likes” per day with an overall audience reach of 32 million through its social media channels.
"We make funny videos with celebrities in it," Starzan laughs, "and it lends itself well to the social media world."
The advice he offers to online video publishers and marketers to get their content discovered is that:
"It's about really having a comprehensive strategy. I don't think you should look at one, search over social media, as two different things, or two different variations of what's important. They're both just as important as the other. Because at the end of the day, you want to have your content discovered as quickly as possible by relevant audiences… So, put as much time into both of them as you can."
Starzan admits that they've learned a lot from trial and error, and for search, he recommends that you make all your content embeddable; that you have links coming back to your site; and that your tags are using the optimal keywords that you want to be discovered for, because it becomes a huge back linking strategy and you define what people are seeing when they back link to you. He says it's about making sure you do the simple things; like making sure your sitemaps are indexed with all the search engines and identifying the keywords that drive traffic to your site or to specific pages. If they'e driving a lot of traffic, go to that page and optimize that keyword for that page so you can rank better in search.

For publishers looking to build out their platforms using social media, Starzan says that it's not just about driving traffic to your site but about being a part of the community. While Funny or Die has an edge over other media properties through its celebrity power, he says it really comes down to the basics, which first and foremost, is to make great content.
"You have to have great content if you're ever going to survive on social media," he says, "and make a lot of it. Then just make sure you're in those communities. I think a mistake a lot of people make, and we made it in the beginning, is we just put up these pages and we'd put content up there and expect people to engage with it, share it and do everything we wanted them to do with it, but it just dies. You have to be there everyday – it's just like any other social interaction – you have to be there, you have to have that conversation, you have to listen as much as you talk. So take the time to learn all the nuances and definitely realize that, a lot of people say social and SEO are free, organic ways of driving traffic, but it take a lot of time in terms of resources to really develop these platforms and really optimize them."
Funny or Die recently introduced a new feature to its video player to help drive traffic from social media sharing by adding a clickable embedded Twitter hashtag. According to NewTeVee's Ryan Lawler, the latest episode of Between Two Ferns with Zach Galifinakis features the new social media element which is located in the bottom right corner of the video player.
"The embedded hashtag is a call to action that enables viewers of the video to share it with their friends," says Lawler, "Once clicked, it launches Twitter with a link back to the episode and the #btwn2ferns hashtag."
In an email to NewTeeVee, Starzan wrote:
“We are pretty excited about the potential of the in-video hashtag in driving usage and overall Twitter traffic. Since no one else is doing this it’s the first video we tested in, [but] I expect usage to increase as our users gain more exposure to it.”  



About Funny or Die
Since its inception, three years ago, Funny Or Die has emerged as an award-winning, top destination for comedy on the web. With hundreds of exclusive celebrity videos and a steady stream of huge viral hits, Funny Or Die has become the "place to be seen" for comedic celebrities, and the obvious destination for a daily comedy fix. Funny Or Die's founders are Will Ferrell, Adam McKay and Chris Henchy. Judd Apatow is also a principal partner in Funny or Die. http://www.funnyordie.com

Follow Patrick Starzan, VP of Marketing, Funny or Die
Head of Marketing @FunnyOrDie. I tweet about the interweb, marketing stuff and the FOD. I like coffee, tobasco, punk music and you!
Starzan (starzan) on Twitter
Things I Think | Tumblr




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Monday, May 30, 2011

Brands Are Using Live Streaming Video to Engage Fans on Facebook - Max Haot, Livestream

Over the last several years live video streaming has become a powerful marketing tool for artists and brands. For Max Haot, CEO and Co-founder of Livestream, it's been interesting to watch the growing trend of brands adopt live streaming to market their products. I caught up Haot at NewTeeVee Live 2010 where Livestream announced its new Livestream For Facebook application that allows anyone with Facebook pages to launch a live broadcast within Facebook. Livestream launched this service based on the demand they were seeing from the market and developed an easy way to integrate live streaming into Facebook. Livestream and its competitors had previously provided this service for a fee, but Livestream decided to launch it in a DIY way so that anyone could launch a Livestream channel and embed it in their Facebook page.

Facebook launched its own channel, Facebook Live, in August 2010 powered by Livestream, and has hosted numerous live video and chat with Hollywood celebrities, musicians other high profile Livestream events. Most notable is a recent Town Hall meeting with President Barack Obama that was streamed live from the Facebook headquarters.

comScore noted in a September 2010 study, that the amount of time American audiences spent watching video for the major live video publishers (USTREAM, Livestream, Justin.tv, LiveVideo, and Stickam) had grown 648% since 2009 to more than 1.4 billion minutes. While that's just a fraction of the amount of time Americans spent overall watching online video content, comScore said that the sharp growth indicates viewers’ growing comfort with watching live content. Additionally, the comScore report indicated that live video sites have not only been successful in building audience, but also keeping them more engaged, with the average live streamed video view is 7% longer than the average on demand video view.


"What's interesting for brands to realize," Haot notes, "is the engagement time is on average twenty to thirty minutes, versus if you post a trailer, it's only two or three minutes… and then they have a chance of really creating a viral buzz on Twitter and Facebook, and get a lot of eyeballs coming to the live stream because it's trended on Twitter."
Content brands like movie studios, use Livestream to market the release of a new movie within social networks like Facebook and Twitter through a live broadcast of the red carpet premiere. TV networks like HBO are taking advantage of the Livestream's ability to host live video Q&A sessions with celebrities and show exclusive behind the scene previews. Other brands like Ford used Livestream to launch its 2011 Ford Explorer and hosts regular live events on its Facebook pages with Q&A sessions with customers and fans. Restaurant chain PF Chang hosts a live cooking show to market its Pei Wei Asian Diner brand and takes questions from the audience.

Haot says that working with brands and content owners drives content quality and revenue and is core to Livestream's mission to build a next-generation live cable operator. But the bigger goal of Livestream is to unlock every event around the world, from major events like red carpet interviews at the Oscars or the Royal Wedding, to prosumer events from a church, a small baseball game, or even a smaller conference.
"If you look at the world of events today," Haot says, "a very small percent of these events are being live streamed, so we offer the technology, the tools and promotion to hopefully increase the amount events owners that realize that they can use Livestream to extend their event online and connect with audiences on Facebook and Twitter."
Another goal Haot says, is to increase the production quality and reach across the various platforms by offering HD quality and enhancing the mobile offering by live streaming to the popular mobile devices, and on the web by enhancing it with multi-bit rate encoding and HD. Haot says that connected TVs are another growing platform that event owners can reach and that 80% of all TVs sold today are "connected" TVs.

In a related post on Beet.TV today, Andy Plesser spoke with Kevin Delaney, Managing Editor of the WSJ.com, about the value of live video streaming at the Wall Street Journal. The news organization is creating value in process and audience by connecting with viewers through daily webcasts. This is yet more evidence that live streaming has become a mainstream tool for publishers to extend their reach beyond traditional outlets. As more content creators, publishers and broadcasters develop their mobile and OTT offerings, and with YouTube finally getting into the live streaming business with selected YouTube partners, it's clear that live video streaming has become an integral tool for artists and brands to connect with fans and that demand will continue to grow.



About Livestream
Livestream offers brands a complete solution for your live streaming project on Facebook - Including : Custom Facebook application development with integrated live streaming that gives you everything you need to launch your own 24/7 television station (including Like to watch), Live video platform (including CDN bandwidth from Akamai, social enabled chat and player) and on-side production/encoding services if needed. Livestream streams more than one billion video minutes each month to a growing community of 20 million monthly viewers (with some 50,000 watching at any given time) to audiences on the web, mobile devices, and connected TVs. Notable content partners include Facebook, The New York Times, ABC News, CBS News, Associated Press, HBO, AT&T, IBM, Burger King, Nike, The Academy Awards, The Foo Fighters, Maroon 5, Ralph Lauren, and Diesel.

Livestream was cofounded in 2007 by Max Haot, Dayananda Nanjundappa, Phil Worthington, and Mark Kornfilt, and has received $13 million in funding from private angel investors & Gannett Co. It now operates with over 50 full-time staff members in 3 offices - in New York, Los Angeles and Bangalore (in addition to a globally-available production team). The service is available for free (advertising-supported) or as a feature-rich, monetizable, premium subscription for business. In May 2009, Mogulus re-branded as Livestream. Become a fan of Livestream on Facebook and follow Livestream (livestream) on Twitter.

About Max Haot
Max Haot is CEO and co-founder of video streaming company Livestream. Max is an expert in user generated content, broadcast technologies and workflow. He previously founded ICF a media asset management platform which was sold to Verizon Business in 2005. He held positions as VP of Digital Media at Verizon Business and Senior Vice President at IMG Media - the television and interactive arm of the sport marketing giant (www.imgworld.com). Max is a recognized digital content industry pioneer and is regularly invited to speak and contribute at industry events/forums for the broadcast, broadband and mobile industry. Max is a Belgian national and lived in London, UK between 1995 and 2005 before moving to New York. Follow Max Haot (maxhaot) on Twitter.


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Tuesday, April 19, 2011

Online Video Platform Summit 2010 Keynote: Brightcove CEO Jeremy Allaire, "The New Video Landscape: Multi-platform Distribution, Monetization, and Fragmentation"

In his keynote address at the Online Video Platform Summit, Jeremy Allaire, CEO and Chairman of Brightcove discussed the broad themes involved in the complex and fragmented landscape for online video publishing and the strategies organizations need to have in place to achieve success with their video initiatives. Eric Schumacher-Rasmussen provided a great summary of Allaire's keynote in his post, Brightcove: “Everyone is an Online Video Publisher” on OnlineVideo.net, which highlights Allaire's view of the changing face of video and content monetization, as more and more publishers look to expand their video initiatives to all three screens.

Allaire pointed out the rapid growth of online video in 2010 grew to a staggering 30 billion monthly views, and is now more than 50% of Internet traffic in the U.S., and it's estimated that it will will grow to 90% by 2013. Some of the key drivers fueling that growth are ad supported online video, which continues to grow faster than any other area of online advertising, and also the brand marketing and retail applications which are really exploding.

eMarkerter predicts that online advertising spend will be $28.5 billion in 2011, and that almost $2 billion of that will be online video advertising. This is really exciting for the industry, says Allaire, because corporations and institutions are expanding and investing in video as a way to enhance their customer relationships and customer touchpoints.

According to Allaire:
“Everyone is an online video publisher. Retail, small businesses, foundations, non-profits, and of course media companies. The use cases for online video are now as many as the use cases for the web in general.”
He added that online video platforms have emerged as critical partners to publishers by creating solutions that help them navigate the complex and fragmented online video landscape.
“For businesses, it’s less about the technology—which should be invisible—but about the business value."


Allaire said increased bandwidth capacity and demand for higher quality video experiences have required publishers to render multiple versions of their content for multi-bitrate streaming. In addition, there is a tsunami of new connected devices consumers are using to access video which all use a variety of video runtimes creating a fragmented publishing environment. Allaire said that the recent release of Brightcove 5, the company's cloud-based online video platform, addresses many of the issues that publishers face in the fragmented landscape and helps expand their reach. The new features include: distribution and synchronization with YouTube, iPad reference app, Apple HTTP streaming for the mobile Web and apps, cross platform Smart Players, new advanced analytics for Adobe® Flash® and HTML5 video developed in partnership with Tubemogul, and wide-ranging productivity enhancements.

I spoke with Allaire at length about his background and the early years of online video in this post from 2009. I also caught up with him following this keynote to get a summary of his view on the fragmented video landscape in this post, Jeremy Allaire, Brightcove: Reaching Viewers in a Complex and Fragmented Video Landscape. I've reposted the video from our conversation below.



About Jeremy Allaire

Jeremy Allaire founded Brightcove in early 2004 with a vision for the transformation of television with the Internet. From his early days as CTO of Macromedia, where he was instrumental in evolving Macromedia Flash into a dominant platform for rich media applications on the web, Allaire envisioned that one day video would become as ubiquitous as text on the web.  As CEO and Chairman of Brightcove, Allaire leads the company’s technology, marketing and business development strategy. Prior to founding Brightcove, Allaire worked as a technologist and entrepreneur-in-residence for Cambridge, MA-based venture capital firm General Catalyst, where he worked on companies and investments in broadband media, mobile content, e-commerce software and digital identity.

Before General Catalyst, Allaire was Chief Technology Officer of Macromedia, where he helped define and launch the Macromedia MX platform for Rich Internet Applications, helping to evolve Macromedia Flash into a dominant platform for rich media applications on the Internet. Allaire joined Macromedia with its merger with Allaire Corporation, where Jeremy was a co-founder and Chief Technology Officer.  Founded in 1995, Allaire Corporation was a pioneer in using the web as an application platform, and its industry leading and award winning products power millions of websites, online services and business applications on the Internet.

The Online Video Platform Summit is a two-day event designed to help organizations of all types, not just those for whom video is their core business. Held on November 2-3 in conjunction with
Streaming Media West in Los Angeles, the Online Video Platform Summit is designed for video publishers of all types and sizes, whether small businesses looking to publish content for the first time, independent entertainment content creators, large media organizations, or anywhere in between.


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Thursday, December 23, 2010

Jeremy Allaire, Brightcove: Reaching Viewers in a Complex and Fragmented Video Landscape

I met with Jeremy Allaire, Chairman and CEO of Brightcove, at the Online Video Platform Summit to get a summary of his keynote address, where he shared his view of the increasingly complex and fragmented landscape for online video publishing, and the multi-platform distribution strategies organizations need to have in place to achieve success with their video initiatives. Allaire founded Brightcove in early 2004 with a vision for the transformation of television with the Internet. From his early days as CTO of Macromedia, where he was instrumental in evolving Macromedia Flash into a dominant platform for rich media applications on the web, Allaire envisioned that one day video would become as ubiquitous as text on the web. I spoke with him at length about his background and the early years of online video in this post from last year.



In his keynote, The New Video Landscape: Multi-platform Distribution, Monetization, and Fragmentation, Allaire described the rapid growth of online video in 2010 with monthly video growing to a staggering 30 billion views. He pointed out that online video is now more than 50% of Internet traffic in the U.S. and it's estimated that it will will grow to 90% by 2013. Some of the key drivers fueling that growth are ad supported online video, which continues to grow faster than any other area of online advertising, and also the brand marketing and retail applications which are really exploding. eMarkerter predicts that online advertising spend will be $28.5 billion next year, and that almost $2 billion of that will be online video advertising.

According to eMarketer's David Hallerman:
"The reason for the huge increase in video ad spending is that brand marketers will shift more of their ad budgets online. Since there is more professional video online than ever before, buyers have more inventory to choose from. Brand marketers realize how central the internet is to consumers’ lives than it was even two years ago. More important, they see how much of that video content is professional, so they trust it and as a FreeWheel study shows, consumers tend to watch video ads to the end when they are up against professional video content."
This is really exciting for the industry, says Allaire, because corporations and institutions are expanding and investing in video as a way to enhance their customer relationships and customer touchpoints. Data from Brightcove & TubeMogul's Online Video & Media Industry Quarterly Research Report for Q2 2010, found that online video is a priority for brand managers and that more than 60 percent plan to spend more their website video initiatives in the next 12 months.

But while consumer demand, growth trends, and broad industry adoption introduce exciting new opportunity, Allaire says the complex and fragmented device landscape is introducing new challenges for online video publishers. In particular, Apple's release of the iPad started the HTML5/H.264 video vs. Flash debate over the future of web content and application runtime formats, which Allaire wrote about earlier in the year in a guest post on TechCrunch.

Allaire says increased bandwidth capacity and demand for higher quality video experiences have required publishers to render multiple versions of their content for multi-bitrate streaming. In addition, there is a tsunami of new connected devices consumers are using to access video which all use a variety of video runtimes creating a fragmented publishing environment.
"We've moved from the world of people publishing video to the PC web with Flash, to needing to have video on tablets and smart phones – both web browsing and native apps, that people do across a lot of different platforms – and the emergence of connected TVs are yet another set of platforms that are going to create these challenges for publishers. And then, the explosion of social media sites as sources of traffic and valuable forms of customer engagement. So really, the world has changed a lot in the last 12 months and that's actually created a huge amount of challenges and a huge amount of opportunities."
Allaire says that the recent release of Brightcove 5, the company's cloud-based online video platform, addresses many of the issues that publishers face in the fragmented landscape and helps expand their reach. The new features include: distribution and synchronization with YouTube, iPad reference app, Apple HTTP streaming for the mobile Web and apps, cross platform Smart Players, new advanced analytics for Adobe® Flash® and HTML5 video developed in partnership with Tubemogul, and wide-ranging productivity enhancements.

In a follow up TechCrunch guest post last week, Allaire further expanded on the outlook for 2011 – which promises to be yet another transformational year in the online video landscape – with connected TVs set to go mainstream, OTT (over-the-top) video adoption, the ongoing battle over video delivery standards, and the rise of social recommendations with Facebook and Twitter growing much faster as sources for online video discovery and referral compared to traditional search engines. According to Tubemogul and Brightcove's Online Video & The Media Industry report for Q3 2010, Facebook is now the second largest traffic source for media sites surpassing Yahoo! The report states that not only are social media destination driving more traffic, but consumers who find video through the recommendation of peers in the social networks are more engaged with the video content then content they find through other sources.

In his keynote, Allaire said that, "Everyone is an online video publisher," and that online video platforms have emerged as critical partners to publishers by creating solutions that help them navigate the complex and fragmented online video landscape.
"I think the really big picture is that we're just at the beginning. Video ubiquity is just emerging and we see a world in the next several years where every professional website in the world is going to have professional video applications, so it's a very exciting time for our company and the industry."
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Monday, November 2, 2009

The Foo Fighters, Pure Internet Rock and The Future of Music

[foors_facebook.jpg]The Foo Fighters know how to rock. They've toured live for the last 15 years reaching a fan base that stretches across the globe. But last Friday, October 30th at 7pm (PT), they opened up the virtual doors to their Studio 606 in Los Angeles to put on their first live concert produced exclusively for their fans online.

The free live show was powered by Livestream and aired on the band's Livestream and Facebook pages to promote the release of their much anticipated Greatest Hits album on November 3rd.

The performance featured Facebook/Twitter chat integrations so that fans could interact with the band and each other live during the performance. The Foo Fighters' Facebook page incorporated a similar live stream+chat module that's been used in a variety of events over the last year, including CNN's live stream of Barack Obama's inauguration.

According to Livestream Co-founder and CEO Max Haot:
"As the Foo Fighters were playing, they were keeping an eye on the stream of Facebook status updates coming in, sometimes responding to comments and taking song requests. This is first time ever that a live concert was produced just for their fans online – it was not just a broadcast of an existing concert/event. The concert attracted more than 150,000 viewers and trended on Twitter (#2, #1 was Halloween), was #1 on Digg and was featured on Facebook Celebs. The event generated a lot of buzz in the music and social media industry."

Watch live streaming video from foofighters at livestream.com

The integration of live video and interactive chat helps build value on many levels by enabling artists to connect with fans, extend their reach through existing social networks and boost their video marketing, merchandising and promotion efforts. The cost to produce a live event using an online video platform like Livestream is significantly less than traditional broadcast television. Advertising and sponsorship deals will also help generate revenue for artists and music industry along with interactive elements and click-to-buy opportunities. The appeal for bands is obvious as Jason Kincaid noted on Techcrunch:
"Live concert streams seem to be a growing trend for the web’s most popular content and social sites. Last week MySpace streamed their Secret Show Weezer concert in San Francisco. And earlier this week YouTube streamed a U2 concert from the Rose Bowl in Pasadena, CA. The event was a huge success, drawing a reported 10 million streams. YouTube also streamed San Francisco’s Outside Lands music festival in August. Hulu has also gotten in on the action, with a Dave Matthews Band stream May."
Liz Gaines at NewTeeVee thinks bands are not taking full advantage of real monetization opportunities through advertising sponsorship, and made this point:
"But I have to ask, where is the business model for these shows? The music industry, after all, is well known for its trouble grappling with the shift to digital. It wants to keep charging us for formats we don’t want to buy anymore. Here we are, introducing a whole new category of music product, and there’s been little more than a Google text ad monetizing any one of these examples. Granted, inserting ads into live recordings may be a little bit more complicated than for your standard web video, but when we’re talking 10 million views, it’s time to get a major sponsor, or at least link in real-time to where to buy an MP3 of the song that’s playing. Live concert audiences are an amazing monetization opportunity. Lots of people engaged for long periods of time simultaneously? You couldn’t ask for more."
For the Foo Fighters, this live interactive video event was performed exclusively for fans and was both a first and hopefully not the last, as the band plans to take a hiatus to pursue solo projects. Randi Zuckerberg, who is both the sister of Facebook CEO Mark Zuckerberg and Facebook's Marketing Director had this to say:
"I'm cheesy, but this Foo Fighters live on Facebook concert honestly makes me feel like I'm watching the future of music."
The Foo Fighters are:
Dave Grohl, Taylor Hawkins, Nate Mendel and Chris Shiflett

Also, in two weeks Max Haot will be a featured panelist at the Online Video Platform Summit speaking on Building Value with Real Interactivity.

Update 11/3/09 via @newteevee:
"The Foo Fighters’ live show on Friday night came with little fanfare outside of the band’s core fanbase, but it delivered 2 hours and 45 minutes of greatest hits to more than 150,000 viewers around the world. The video drew 440,000 total live streams, with a max of 20,000 at any one time... (more) "

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Sunday, September 6, 2009

Web Video Pick of the Week - The Onion 'Facebook, Twitter Revolutionizing How Parents Stalk Their College-Aged Kids'

This week's 'Web Video Pick of the Week' goes to fake news agency The Onion for their social media satire, Facebook, Twitter Revolutionizing How Parents Stalk Their College-Aged Kids. (Disclaimer: the video contains strong language and is not intended for viewers under 18 years of age.) 

In this episode of Today Now!, the Onion News Network's lively and informative morning program, 'E-Mom' Gloria Bianco shows co-hosts Jim Haggerty and  Tracy Gil how to use the Internet to monitor your child's every move. Geographical distance is no longer a roadblock to shamelessly interfere in the lives of your college-aged kids when you can stalk them through Facebook and Twitter.  This one scores high in creep factor.



One giant misstep for Bangladesh News 
Extra points for The Onion for duping two newspapers in Bangladesh this past week into believing their fake news story,  Conspiracy Theorist Convinces Neil Armstrong Moon Landing Was Faked | The Onion - America's Finest News Source, which said:
"Apollo 11 mission commander and famed astronaut Neil Armstrong shocked reporters at a press conference Monday, announcing he had been convinced that his historic first step on the moon was part of an elaborate hoax orchestrated by the United States government."
The two Bangladeshi newspapers, the Daily Manabzamin and The New Nation, published the story which appeared on The Onion website last week which they believed was a genuine news site. It was translated into Bengal and ran in both newspapers on Wednesday and Thursday and attributed to Onion News Network, Lebanon, Ohio. Both have since apologized to their readers for being so gullible. 

The associate editor Hasanuzzuman Khan of The New Nation told Agence France-Presse:
"We thought it was true so we printed it without checking. We didn't know The Onion was not a real news site." 
An embarrassed Manabzamin printed the following apology:
"The report has drawn a lot of attention. We've since learned that the fun site runs false and juicy reports based on a historic incident. The moon landing one was such a story, which received numerous hits on the internet. The truth is that Neil Armstrong never gave such an interview. It was made up. We are sorry for publishing the report without checking the information."
Chalk this week up to The Onion for the 'Web Video Pick of the Week' and possibly a new feature, 'Hoax of the Week'! ;-) 

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Friday, August 21, 2009

Check Out My Post on ReelSEO, "Video and Social Marketing Reach a Groundswell"


This post is part of the coverage of the Search Engine Strategies San Jose Conference & Expo in San Jose. It appears in full on Reel SEO - The Online Video Marketing Guide.

One of the highlights of the day-long track on Social Media & Video Strategies held in conjunction with in San Jose, was a presentation by industry leader Nate Elliott, Principal Analyst, Forrester Research on the Groundswell, a book based on analysis by Forrester Research on how they look at social marketing. All too often marketers launch a Facebook, Twitter or YouTube account without a social media strategy which according to Forrester is a backwards approach.

We had an opportunity to speak with Nate following his presentation and he described several practical, data-based strategies that companies can use to build their social strategy. According to Nate you need to look at consumer engagement and ask what they want. Social media has changed the way consumers participate in group action and if companies don’t heed the Groundswell they could be dealing with a public relations disaster, like the viral video hit, United Breaks Guitars.

He said:
“We actually encourage marketers to use the POST method. Focus first on the People they are trying to reach, second on their Objectives and finally look at what Strategies they want to pursue and what Technologies are most appropriate for achieving those strategies.”

Forrester’s Social Technographics:

Forrester’s Social Technographics® is a tool that classifies social media consumers into six overlapping levels of participation according to how they use technology. Based on their 2008 survey data Forrester was able to see how participation varies among different groups of consumers, globally. They’ve made available a consumer tool and a B2B tool that lets you rate the social technographics profile of your customers. (more)

Sunday, June 28, 2009

Facebook Goes Live, Partners with Ustream on Live Video Social Streaming

In yet another integration of online video and social media platforms, the social networking giant Facebook has just announced that they are offering live streaming on Facebook pages through a partnership with Ustream, the leading live streaming platform. The new Facebook social widget called the Live Stream Box was first demonstrated during some recent Jonas Brothers concerts but was officially released this past week in both a free ad supported version or a premium white label version version powered by Ustream's Watershed available for $15,000 primarily geared toward artists and brands that can pay the "one-time development fee" and a subscription to Watershed's monthly $879 plan. See the Ustream on Facebook FAQs for more information.

With the merging of functionality between social network platforms Facebook is starting to look a lot like Twitter or Friendfeed incorporating real-time status updates and shared links, photos and videos. While real-time chat is a common feature in live streaming applications, it's though the size of the Facebook community that makes the Facebook/Ustream partnership significant. The 2009 US Presidential Inauguration was a seminal online event and important moment for Facebook Platform marking the beginning of a new era in social streaming. Working with CNN Facebook tested a new feature that let people share Facebook status updates and comments side by side with real-time streaming video on CNN's website garnering over a million status updates in two hours.

On the Facebook Developers blog Tom Whitnah explained, "We realized how powerful it was to see what your friends were saying, not just on Facebook, but right in context on CNN.com. Users posted over a million status updates during that two hour event. Since then, we have worked with several established websites and entrepreneurs to show real-time updates next to live broadcasts, including the NBA® All-Star Game and many of the sites covering the Oscars®, and we've seen many other sites integrate similar features themselves such as Nana10 in Israel which hosted live broadcasts and their own live conversations using Facebook Connect during the Israeli elections earlier this year."

The Jonas Brothers event also had huge numbers according to Ustream:
  • 1.5 million unique posts were made via Facebook Live Feed
  • 23K average posts per minute
  • More than 100K users joined the webcast after seeing their friend’s comment on Facebook
  • 974K total unique viewers watched the one hour webcast
  • Ustream reported the Jonas Brothers webcast on Facebook surpassed the largest live video event they have hosted for any music artist
  • Over 40,000 tweets were sent out about the event during the one hour webcast
The widget lets users who visit your Facebook site or application share activity and comments in real-time. Powered by Ustream, it works best when you are running a real-time event, like live streaming video for concerts, speeches, or webcasts, live Web chats, webinars, mass-multiplayer games, TV show or any video broadcast. The Live Stream Box is scalable, and according to Whitnah, it can handle millions of simultaneous viewers updating in real-time. He also said it's easy to install and takes just a minute to set up.

You can include a Live Stream Box anywhere on the Web, or within your Facebook Page, or a Facebook application. See the full instructions on the Facebook Developers Live Stream Box wiki page that walks you through the set up and adding Live Stream Box to your site or IFrame application.

In case you hadn't noticed, we're in the era of live social streaming and while the price tag is steep for a white-label version on the Live Stream Box it's clearly targeted at artists and brands like the Jonas Brothers who as Nicholas Carlson notes, "putting three dudes on a couch in front of a laptop doesn't cost a lot. Neither Facebook nor Ustream, which provided the video tech, sold any ads against the show, but there is good reason to expect they'll slap a pre-roll on the next Jonas chat."




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Updated links and text: 6/28/09

Sunday, December 7, 2008

YouTube "Watch in HD" Now Available and Facebook Video HD Launches, Is It Really An HD War?

We've all been seeing YouTube move in this direction with their continued development of features in the player and user experience. Since June 2007, newly uploaded videos have been encoded using the H.264/MPEG-4 AVC format with stereo AAC audio.

They recently expanded the width of the player from 4:3 aspect ratio to 16:9 and just partnered with music licensing firm Rumblefish adding over 25k new songs from to use with their AudioSwap too. Now their geared up for higher quality video with HD 720p as they quietly introduced a new "watch in HD" option late Thursday night no longer requiring the "&fmt=22" hack.

Here's a screen shot comparing normal quality and HD courtesy of Silicon Alley Insider:
YouTubeHD.jpg

No official word on the YouTube blog yet but an interesting post did appear for a short while today which had to be translated from Portuguese and has been removed and opens to a blank page.

I used Google Translate and included it below:

From the YouTube Blog,
Posted by: P. Pflaeging (which had to be translated from Portuguese)
Release: YouTube 960


Index of change
The Player:
  • The YouTube player is bigger now: with 640x360 (16:9 ratio).
  • Videos as a standard, at a ratio of 4:3, will be between tracks, meaning they will be centralized in the player with two black bands on either side.
  • Page Layout: - The YouTube now has 960px wide (from the previous 875px) in the Watch, Home, Search and Browse.
  • The page Watch DL (right side) is now 300px against 360px - the ads are better!
  • Banners from the "Watch Video" ( "banners of the partners) to scale down its 300x45, preserving their share.
  • Ads in Player: - Ads on YouTube Inviolability are centralized in the player.
  • Ads Graphics "AFV" are also centralized in the player.
  • Ads from Text "AFV" were "staged" to the width of the player.
  • Areas without changes - The channels have not yet been staged in wide format. (But soon will be!) Enjoy the changes!
Vimeo, Dailymotion and several other video sharing sites have offered HD for a while, but they haven't seen the level of traffic as YouTube who drew 5 billion U.S. online video views in July 2008. You'll start to see a real distinction between high quality professional work and amateur user-generated content (UGC) that YouTube is know for. Video produced in HD will look great but you need a lot of bandwidth to enjoy the full user experience. More bandwidth means greater costs for Google who seems to be working hard to change YouTube's reputation as a free-for-all UGC site to compete with Hulu for the online ad market.

WebTVWire has an interesting post on this subject, The Death Of User-Generated Video | Web Video Is Evolving To Professional Content, which explores how UGC is losing it's appeal in favor of professional content.

In November, Google also announced two new methods for monetizing YouTube videos through YouTube sponsored video search results, and overlay ads in embedded YouTube partner videos. It seems YouTube is starting to have a real business plan to better monetize those views with ads and high quality content in the Screening Room which launched in July 2008 and full-length films and television shows from MGM, Lions Gate Entertainment and CBS. Hulu features material from both NBC and Fox.


Facebook is another story since it's focus is not primarily on video but on social networking. But it also made it's own video announcement on the same day as YouTube launching its Facebook Video service. According Chris Putnam on The Facebook Blog, "Since we launched video last year, more than 45 million videos have been uploaded to Facebook with approximately 100,000 new videos added each day. Starting today, you'll be able to upload higher quality videos to Facebook and also embed your Facebook videos on other websites. Higher quality video means we'll be supporting higher resolutions—as much as 1280 by 720 pixels (720p)—which means crisper quality than was previously possible on Facebook. Plus, we've upgraded our audio, too."

Here's an example from their blog:




Robert Scoble started an interesting discussion on Friendfeed, "EXCLUSIVE: Facebook is turning on HD video. Watch the video at http://www.fastcompany.tv -- you heard it here first! - FriendFeed" and a blog post HD war breaks out as Facebook, YouTube deliver new features. I embedded his video with Chris Putman in my previous Weekly Review post.

One of the more pointed comments came from Bwana who said, "I don't see it as major because Facebook's video community is virtually non-existent. Had they opened up video to non-Facebook users a year ago and THEN added HD today, it may be different. There's a ton of competition in this field, and it's a steep hill to climb. I will be very surprised if we're even talking about Facebook HD video 3 months from now."

It will be interesting to see how things shakes out.

Related:

For those interested in how the various sharing sites stack up here's a rounds up of Online video sites HD quality comparison compiled by Charbax:
  • Youtube Normal Quality: 320×180 - 350kbit/s Sorenson - 25fps (probably source based) - 22hz mono audio
  • Youtube High Quality: 480×270 - 1mbit/s Sorenson - 25fps (probably source based) - 44hz stereo mp3 audio
  • Youtube HD: 1280×720 - 2mbit/s H264 - full framerate - 44hz stereo 254kbit/s AAC audio - more details
  • Facebook HD: 1280×720 - 2.5mbit/s H264 - full framerate - 44hz 146kbit/s AAC stereo audio
  • SmugMug HD: 640×360 - 1.4mbit/s H264 - full framerate - 48hz AAC stereo audio
  • Sevenload HD: 1280×720 - 1.8mbit/s H264 - full framerate - 48hz 96kbit/s AAC stereo audio
  • Vimeo HD: 1280×720 - 1.7mbit/s VP6 - full framerate - 44hz 128kbit/s mp3 stereo audio
  • Dailymotion HD: 1280×720 - 1.3mbit/s VP6 - full framerate - 44hz 96kbit/s mp3 stereo audio

Saturday, March 8, 2008

Vawkr* - Instant Video Chat Makes You a Talker

I had a chance to test out another new video chat tool called vawker*. It's a free browser based video chat solution that's easy to use and requires no downloads or sign up. Their slogan is "Look Who's Talking" and they gave it a fun and simple interface that works seamlessly within your browser using Flash. You can "grab a room" and get a unique URL to share with friends and start a video chat session instantly. You can also create your own permanent chat room by signing up and embedding the room on MySpace, Facebook, your blog or any website.

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My friend Rich and I took it for a test ride yesterday and had pretty good results. The controls are very basic with only volume and microphone adjustments and a chat window. There's no resizing of windows like other video chat applications. Audio is an issue as we experienced a lot of echo and had to keep adjusting the volume and microphone levels. When we selected "Reduce Echo" the audio kept gating and cutting out. The video looked clear when you didn't move too much and it seemed to run at about 300k while trying to give us 30 fps. We both were on iMacs down the hall from each other and noticed only a slight delay. Overall, it worked very well and I signed up and set up two separate rooms using two of my email addresses.

I tried a 3-way video chat today and it actually performed poorly. The video kept freezing, the echo increased and we ended up with a 30 second delay. We gave up on it and went back to Skype.

My initial feedback is that I'd like to see some improvements in the way it handles audio and I want to be able to scale and move the video windows around. I'll test it out some more before I render my final verdict but I suggest you give it try. It's fun and fast and you'll video chatting in no time.

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