Tuesday, May 10, 2022

Zoom Presenter AV Tech Checks – Are you ready for your close-up?

Virtual events aren't going anywhere any time soon and as companies have shifted to a full-time remote workforce over the last two years, most people have figured out how to join and participate in virtual meetings. While most meetings don't require you to turn on your camera, which can save you from a bad hair day or even getting dressed for your work day, there are many occasions when you have to start your video and smile at the camera. So, when the time comes for you to turn on camera, unmute your mic and share your big presentation in a virtual meeting on Zoom or Teams or any virtual event platform, are you ready for your close up? 

As follow up to my last two posts, Build your own Micro Studio and Your Virtual Production Home Studio – There's No Place Like Home, this post shares a checklist my team and I created for our Zoom presenters to help prepare them for virtual stage. We usually schedule a day or more of tech checks with each our presenters before the virtual events that we produce. The tech checks usually take only 15-minutes depending on the level of knowledge and comfort our presenters have with Zoom.  


Zoom Presenter AV Tech Check List

 

Internet Connection

• Use Zoom app not web browser (keep app updated)
• VPN off (it consumes too much bandwidth)
• Wired Internet preferred vs. Wifi (tether to mobile as last resort)

 

Communications

• Zoom controls (video, audio, chat)
• Host will ask to unmute/turn on camera (Host can’t turn on their cameras and need to ask)
• Intercom for communication with production team behind the scenes

 

Clock

• Timer counting down amount of time to present (available for produced events)

 

Audio & Video

• Video - controls, on/off
• Audio – sound check, use computer audio, USB mic or built-in mic vs. telephone

 

Content

• Share content using Zoom share or with video capture card 
• Pin “slide” window to see any Zoom video full screen for your local view

 

Background

• Virtual or physical background

 

Lighting

• Natural or artificial lighting (even lighting)

 

Camera framing

• Camera angle and eye contact (head and shoulders in view with camera at eye line)